Low Reality

In a state of Low Reality (𐑤𐑴 𐑮𐑰𐑨𐑤𐑩𐑑𐑰), the dominant paradigm of physics as we understand it begins to take on an increasingly surreal quality. This is characterised by the gradual erosion of typical cause-and-effect relationships, leading to a gradual shift toward consequences that do not align with our standard perception of reality.

Across low reality regions, objects and individuals may exhibit behaviours that starkly contradict established natural laws. For instance, physical injury, such as losing an arm, might not result in functional loss. The detached arm, guided by a form of phantom agency, may continue to behave as if it is attached, manipulating objects, and reacting to stimuli.

Furthermore, inanimate objects can take on incongruous characteristics. A commonly cited example involves rigid and brittle materials, such as plates, exhibiting elastic properties akin to rubber when subjected to force. Theoretically, these plates, when thrown forceful onto a hard surface, would not shatter but bounce back.

The peculiar behaviours drastically escalate as the 'factor of reality', meaning the collective divergence from the baseline values of the fundamental constants, further decreases. This quantitative measure reflects the degree to which the usual laws of physics have softened their grip on the world. The lower the factor, the greater the deviation from known physical laws, leading to increasingly erratic and anomalous experiences.

Examples of low reality